UI Art and Design for a first-person shooter game. Implemented in Unreal Engine 5.
Developed dynamic UI that prioritised an immersive user experience, refined through an iterative workflow and user testing feedback.
UI Redesign Prototype
Modern redesign for Deus Ex (2000), using an agile prototyping workflow in UE5.
Elemental Echoes - UI Art/Design
UI Art and Design for a collaborative project to make a gothic themed co-op platformer game.
Claw & Dagger - UI Design
UI Design for a stealth platformer game, a collaborative project produced in 8 weeks.
UI Art and Design for an investigation game, where the primary gameplay is through UI. Focusing on stylised UI assets, animation, and interaction built in UMG.
oliviango444@gmail.com